Due to the fact that combat is and will remain an important theme among many modern titles, it follows that many martial arts styles will be referenced in a number of ways throughout the industry. Naturally, 3D Fighting is the obvious genre to consider, although adventure and RPG games such as Shenmue use martial arts to form a core gameplay element. (in some ways in a more creative sense as the nature of the RPG is to develop the characters' abilities over the course of the game rather than simply using what has been given at the outset). I have always found martial arts depiction in video games an interesting idea. It is of course anything but realistic, although some titles attempt to recreate more realistic combat sequences than others. This is not necessarily a positive or negative with regard to a particular game or series. A totally realistic fight sequence would be over in less than a second!! However, I still believe that there are a lot of individuals out there who do believe martial arts teaches you various moves that could be executed during a bar brawl... They really do play too many video games! Having said that, there are some strange similarities. My main example here is relaxation. Martial arts centres around inner relaxation. With regard to fighting games, you simply cannot input complex command with speed if you are tense. Relaxed, nimble fingers are